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	<title>Dragon Duel</title>
	<link>http://www.dragonduel.com</link>
	<description>2-4 player board game</description>
	<lastBuildDate>Sat, 11 Nov 2006 15:52:32 +0000</lastBuildDate>
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	<item>
		<title>New Dice and Pieces</title>
		<description>I've carved a set of 7 dragon pieces using a coping saw and a dremel:

And I ordered a bunch of laser etched dice labeled 4, 5, and 6, twice each from Chessex:
 </description>
		<link>http://www.dragonduel.com/pieces/2006/11/new-dice-and-pieces/</link>
			</item>
	<item>
		<title>Dice</title>
		<description>Laser etched dice (manufactured by Chessex) labeled 4, 5, and 6, twice each. Used to determine movement and mark the players starting dot at the beginning of each turn. Passed to the next player to signify the end of turn.


 </description>
		<link>http://www.dragonduel.com/uncategorized/2006/11/dice/</link>
			</item>
	<item>
		<title>New Card Layout</title>
		<description>Now that I'm working towards an amateur production run, I've adjusted the size of the cards to fit in standard card sleeves, which of course meant I had to update the design since I've hopefully learned a thing or two about typography and layout in the last 5 years. (for ...</description>
		<link>http://www.dragonduel.com/deck-card-design/2006/10/new-card-layout/</link>
			</item>
	<item>
		<title>New Page: Pieces</title>
		<description>Here we have the evolution of the Dragon Pieces, from pewter miniatures (purchased), through silhouettes of various sizes designed in photoshop and then prototyped in paraffin wax, ending up (for now) with a wooden dragon carved using 3 different blades on my Leatherman Wave. Next up: Paint!

 </description>
		<link>http://www.dragonduel.com/pieces/2006/10/new-page-pieces/</link>
			</item>
	<item>
		<title>Pieces</title>
		<description>

 </description>
		<link>http://www.dragonduel.com/uncategorized/2006/10/pieces/</link>
			</item>
	<item>
		<title>Game Production Resources</title>
		<description>Realizing that I need a place to collect all the game production resources that I can find, and here is a good a place as any. I'm looking for the cheapest place that has the smallest required production run for custom game cards, custom dice, and custom miniatures. Please post ...</description>
		<link>http://www.dragonduel.com/research/2006/10/game-production-resources/</link>
			</item>
	<item>
		<title>New Combat Values for Spells and Maneuvers</title>
		<description>
I found an easy way to insert more decision making into my game: change the combat values of the spells to numbers other than "3". Right now the decision of whether to cast a spell or use it as a combat card is too obvious. If the most powerful spells ...</description>
		<link>http://www.dragonduel.com/spells/2006/09/new-combat-values-for-spells-and-maneuvers/</link>
			</item>
	<item>
		<title>Minion Rules, Take 2</title>
		<description>Still trying to figure out these Minion End-Game rules. Let me see if I can list what they need to do, in priority order, then I can take a stab at how.


    Masters should be protected from their minions.
    Minions should be weakened.
  ...</description>
		<link>http://www.dragonduel.com/rules/2006/09/minion-rules-take-2/</link>
			</item>
	<item>
		<title>Re-worded Spells &#038; Maneuvers</title>
		<description>Introducing the game to new users has highlighted some of the cards that I knew were confusing, and some new questions that I hadn't thought of before, like what happens when somebody Halts a Justice, does combat continue? Getting this game ready for a larger audience (Cybil tells me there's ...</description>
		<link>http://www.dragonduel.com/spells/2006/08/re-worded-spells-maneuvers/</link>
			</item>
	<item>
		<title>New Spells</title>
		<description>Along with the new Minions rules I am also changing a number of spells that are confusing for new players. Also, now that players are no longer eliminated I am trying to make the spells more violent and "Life" altering, while sticking closely to the Tarot theme (so that I ...</description>
		<link>http://www.dragonduel.com/spells/2006/08/new-spells/</link>
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