Looney Labs Inspired Rules

Redesigned Rules Fast forward to 2006, Dragon Duel is back in action. Josh from work introduced me to Looney Labs, that “that hippie game company”, so I’ve seen a whole new take on game design and rules presentation. The rules sheet for Early American Chrononauts was particularly inspiring in it’s non-linear approach to teaching rules. I have attempted to emulate them in this, my latest version of the Dragon Duel rules. The text has only the most minor changes, but the presentation is far more visual, emphasizing in-game reference and using varying text sizes to prioritize the information.

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